Stone Wall Collection No.1


Build your next urban environment with the MELLOWMESHER Stone Wall Collection No. 01. Completely scanned and based on photogrammetry to give you outstanding and realistic rendering.
Use these 16 different types of stone assets as walls or flors to create stunning architectural visualizations, film effects, and game designs.

V-Ray and Corona shader for CINEMA 4D and V-Ray shader for 3DS MAX

Buy on Turbosquid


Use MELLOWMESHER STONE WALLS to create high quality VFX projects without all the years of experience it takes to get the small details right. We use photogrammetry scans for every scene to get you the most authentic renderings.

This Product contains 16 wall planes.

Materials were generated via photogrammetry for the most realistic quality possible. The scan was done via photogrammetry. Around 260 photos have been taken to calculate a 60 Million point cloud in Agisoft.

Every map is retouched and made tile able by hand. They are made to cover big areas in architectural scenes and are not designed for super closeups.

Includes V-Ray and Corona shader for CINEMA 4D and V-Ray shader for 3DS MAX.

If you don’t want all the collection you can buy them separately on our Turbosquid store.

Created with Maxon CINEMA 4D R18 and V-Ray 3.6 and converted into max files with Autodesk 3DS MAX 2016 and V-Ray 3.5.

All elements have clean topology, are low poly, and come with displacement (height maps), normal map, micro normal map, bump map, roughness map, AO map and albedo map.

Stone Wall 01: 7175x 4096
Stone Wall 02: 7175x 4096
Stone Wall 03: 4096 x 4096
Stone Wall 04: 4096 x 4096
Stone Wall 05: 8192 x 5757
Stone Wall 06: 8192 x 2048
Stone Wall 07: 10240 x 8192
Stone Wall 08: 8192 x 2600
Stone Wall 09: 12288 x 4096
Stone Wall 10: 10240 x 10240
Stone Wall 11: 8192 x 8192
Stone Wall 13: 8192 x 16384
Stone Wall 14: 6000 x 3452
Stone Wall 15: 12288 x 4096
Stone Wall 16: 10240 x 4096
Stone Wall 17: 8192 x 8192

Albedo: JPEG
Height: TIFF 16 Bit
Roughness: JPEG
Bump: JPEG
Glossiness: JPEG
Normal: JPEG RGB 8 Bit +X+Y-Z
Micro Normal: JPEG RGB 8 Bit +X+Y-Z

UV mapped

You can always play with the values of the displacement, glossiness, roughness and color to get the results you desire - also dont forget to set the subdevision high enough to get outstanding results.

Architecture visualisation, film asset, game asset, design and many more.

You can use the shader for commercial and non-commercial work and edit it to your liking.
None of the content may be redistributed without permission.
If your work allows for it, please mention MELLOWMESHER in the work.

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We created this product to make your life easier and we want to hear about it.
If this product saves you time creating great VFX work, please share our site and name, give us a like, or write a comment.

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You can also send us your work you created with our product and we’ll share it!

Thank you very much & enjoy!

Cheers & Peace,

Your Mellowmesher Team.

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